For Games Localization Partners only:
With the new TMX upload capability, internal Netflix and external vendor managers can upload TMX files directly to Netflix TM. This request was a joint priority for games and TM. The first release unblocks game titles. It will enable game linguists to reference game TM when localizing other related components, such as synopsis, notifications, and achievements.
How to Upload
- Go to Localization Management Tools: https://localization-lucid.netflix.com/tools/upload-TM-file
- Search or enter a game title. The title field has automatically filtered down to only game titles (not streaming titles).
- Asset Type is currently locked as “Mixed/In-Game”, in order to properly categorize the TM domain.
- Attach one or multiple TMX files.
5. Review the information in the confirmation box before proceeding. Once the upload starts, it cannot be reverted.
Troubleshooting
- Why did my file fail to upload? When files fail to upload, you could hover over the red exclamation mark icon to explore the reasons why.
- What do the warnings mean when I upload files? When there are warnings, the email will have PARTIAL_SUCCESS in the email subject. See the table below for explanations:
| Warning Type | Entry Skipped? | Explanation |
| ID_TRUNCATED: [truncated ID]... | No | The TUID exceeded 400 characters and was automatically shortened. The TU was successfully imported. |
| MISSING_ID: [ID or "(no ID, empty source)"] | Yes | The TU couldn't be assigned a unique identifier. There are two cases for which this can happen: TU has no ID and the source text is empty; TU has an ID, but there is no surrounding context to create a unique storage key. |
| TAG_MISMATCH: [ID] (src:X, tgt:Y) | Yes | The source and target have a different number of inline tags. Since tag counts don't match, the TU was skipped to avoid broken formatting. |
-
What happens if I uploaded two different TMX files for the same game and locale?
- Answer: when uploading a TMX file to the TM, the “srcDocId” field in the TMX file is used to define which game and locale this file should be written into. In other words, the newly uploaded TMX file will overwrite the previous upload.