Automated dead pixel detection is performed on IMFs delivered to Backlot during the inspection process within our pipeline. Issues pre-populate into QC requests - operators will review and agree/ disagree with each during their QC.
For content with a very high number of automated dead pixels, you do not need to spend time validating each flag. Instead, identify recurring pixel locations, verify one or two of the noted pixels and move on with the rest of the QC.
Exact x,y coordinates for each pixel provided - selecting the issue will jump to that timecode in the player window and annotate the pixel in the player based on the location noted. This is meant to supplement the QC, not completely replace the trained eye of an operator.
Manual entry of dead pixel issues is still available, if an operator finds a pixel not caught during the auto inspection.