Impact |
Lighting and shading errors disrupt the suspension of member disbelief when light and shadows appear unnatural or unmotivated. These are technical errors with the shaders and/or lighting set used or a potential render error. |
Severity Assessment Guidance |
FYI |
N/A |
Issue |
Lighting or shadows appear to fall on elements within a scene in an unnatural or inconsistent manner. Highlights or shadows are unmotivated by the expected light sources or objects within a scene. A scene appears darker or brighter than what would be motivated by the expected light source, time of day, environment, or other contextual cues. |
Blocker |
N/A |
Solutions |
How to Prevent |
Create/ preview lighting setup in “greyscale” prior to or with color disabled to make it easier to identify any unintentional effects or errors in your lighting/shading. Be mindful not to move, scale, disable/enable, or otherwise change the effect of shaders and/or light sets unintentionally prior to final renders. |
How to Fix |
Depending on the scope and scale of the lighting/ shading error, it may be possible to address in online/color. Otherwise, it may be necessary to return to the original animation, correct, and re-render the affected frame(s). |